A fun marble run stem unit that covers many parts of the australian curriculum s design and technologies year 3 4 and 5 6 strands.
Bp challenge marble roll.
Built piece by piece these simple structures become impressive transport for learning.
Here are some additional marble run challenges to try or elements to add.
The set up for this challenge is so simple.
Create a tunnel or other feature the marble must travel through.
Inspire observation deductive reasoning logical thinking problem solving with a high quality marble run.
A structured series of lessons for students to investigate design and create 3 different marble runs each with a specific purpose.
Top notch marble runs are infused with the potential for speed and limitless innovations in marble run design.
Take another tube and place the end that doesn t have the cut out in the first tube.
Build a ramp for the marble to go up and back down again.
When your child is finished decorating the tubes demonstrate how to put them together to make a simple marble run.
Each team gets 10 paper tubes 2 cereal boxes 5 cups 1 pair of scissors 1 roll of tape and at least 1 marble.
Bp challenge is a hands on competition where students work as a team using simple materials to solve problems.
Design a device to roll and aim a marble.
Once known as the bp technology challenge the bp challenge has strong links to new zealand s technology science and mathematics curriculum and other curriculum areas.
Teams of 3 or 4 participants design and build a marble run that keeps a marble rolling for the longest time.
Introduce the design challenge.
Turn the tube so that the cut out square is on the top.
Add in a door for the marble to roll through.
Give teams 5 minutes to plan their marble run.
This challenge is super awesome for younger kids and it s fun to work on either alone or with a partner.
Include a set amount of turns the marble must make before it reaches the finish line.